Ever wanted to play a game that's been boiled down to it's core principles and stripped of any identity? Well now is your chance!
This is a final project for my New Media Arts class. To me, the Aesthetic of a game is so important and to prove that, I've attempted to create a game with no Aesthetic at all. The result is a sort of "anti-game" where everything is super meta and without substance.
Just shoot things until you die. That's really all you need to know. All the assets and sounds were made by me.